How will MV integrate upstream permissions requests?

So basically we can get game servers to communicate directly with each other to fulfill requests that have player consent, to transfer over their information, including admin remarks (if accessible to the player) over to another server, neat! <:

Honestly would like to see this concept implemented.

I think we should also implement systems that let server administrators expressly “trust” another server to automate certain processes, such as time transfers.

Or even set up a criteria for automatic trust.